The FlyFF Team is back and ready to dish out the latest news about FlyFF’s newest update, Version 13. Go grab a tasty beverage (that means a juice box for you, kiddo), sit back, relax, and get ready for some thirst quenching data transmission.
We all know how important community and camaraderie are to FlyFF penya and that is why the developers have decided to focus on the social aspects of the game in V13. The newest feature to land on the right side (your other left) of the International Date Line will keep players partying all night long (and then some).
FlyFF is on the verge of bringing all its players one step closer to the American Dream. How?
Well, we’re going into the virtual real estate biz and that means all our players are going to become homeowners in our brand new Housing System! In Version 13, everyone gets their very own apartment (a.k.a. pad, flat, condo, crib, abode, dwelling, domicile or whatever else you want to call it) in the game for the first time! They can decorate it, trash it, reorganize it, and then invite their friends over for a housewarming party. Check out the details below...
1) Basics
A) Entering & Leaving
-- Users can enter their humble abode or trendy new flat (however you prefer to call it) by having a chat with, Charlie, the hockey mask wearing chainsaw carrying Housing Manager (an NPC that looks an awful lot like a serial killer…).
-- Want to leave? Just click on the door to exit.
-- Invite your friends over for a shindig by clicking the right mouse button and then selecting “Invite to My Room” option in the window.
B) Home Decor
-- Various furniture and household goods can be purchased from Charlie, the Housing Manager (NPC) or the Cash Shop.
-- Purchased items are stored in the user’s inventory. If the user double clicks on any of these items, they disappear from inventory and are then stored in the decoration window which can be viewed by pressing the Y key. Any household items stored in the decoration window can then be placed in the user’s condo.



